Adventurer's Lantern
A light for a dungeon that takes the place of a torch, so your off hand stays free.
Alchemy
A crafting skill for brewing potions.
Amethyst
A violet gem. Rarer than a Topaz.
Anti-poison
A potion that makes you immune to poison.
Aquarian Inscriptions
A crafting skill you need to dive for Pearls at a Pearl Cave.
Archer Golem
A war golem with a bow, trained from a Worker Golem at an Armory.
Archery
A combat skill you need to use a Crossbow or a Longbow.
Armory
A city building that trains a Worker Golem into an Axeman Golem, an Archer Golem or a Catapult.
Axe
A one-handed weapon favored by Warriors.
Axeman Golem
A war golem with an axe, trained from a Worker Golem at an Armory.
Backpack
Sets how much you can carry. Upgrade it with spare backpacks.
Banish
A metal for weapons and armor that sends people home.
Banish Bar
A bar used to infuse gear with Banish.
Bear Claw
A claw from a Dire Bear.
Bear's Draught
A potion that raises how much you can carry.
Blacksmithing
A crafting skill for making weapons, Shields and Breastplates.
Boar
A wild pig with tusks.
Boar Tusk
A tusk from a Boar.
Boar's Fury
A combat potion that raises your damage.
Breastplate
Heavy body armor favored by Knights.
Brick Furnace
Turns your Food into Kingdom Bricks.
Bronze Treasure
A buried treasure. Everyone can see it.
Carnivore Lily
A large orange flower with a mouth full of teeth.
Cartography
A crafting skill for making the Compass and the Shovel, and for seeing buried treasure.
Castle
The home building of a Kingdom. You found a kingdom by building one.
Catapult
A siege engine for attacking buildings, trained from a Worker Golem at an Armory.
City Center
The main building of a city. Building one founds the city.
City Coin
A city's currency. It is a count kept by the city, not an item anyone carries.
City Flag
A Flag that belongs to a city.
City House
Your house in a city. Building one makes you a resident.
City Key
Everyone who helps found a city gets one. Travel to that city's City Center is free.
City Sewer
The entrance to a dungeon under a city.
City Ticket
Free travel to your home city through Estates, from anywhere.
City Tower
A City Flag upgraded into a tower that shoots enemies of the city.
Cleave
A combat skill. Your melee hits sometimes splash onto creatures near your target.
Compass
Points the way to anything on your Estates list, your golems, or a spot you have marked.
Country Manor
An upgraded Log Cabin, with more health and more rooms.
Crafting Gloves
Gloves that make brewing faster.
Crawler
A spiral shell on legs, with tentacles.
Crossbow
A ranged weapon.
Crude Oil
Oil that Worker Golems pump from an Oil Well.
Crystal
Mined by Worker Golems at a Crystal Hut on a Crystal Patch.
Crystal Hut
A hut next to a Crystal Patch. Worker Golems in it dig Crystal.
Crystal Patch
A source of Crystal on a city's land.
Dagger
A light one-handed weapon.
Dark Essence
A reagent for dark potions and Shade Bars.
Diamond
A clear gem, and the rarest one.
Dire Bear
A huge bear.
Dire Wolf
A large gray wolf.
Dog Whistle
Calls your Hunting Dog. It is always in your pack.
Drafting Room
An addition to your Country Manor that lets you build Guard Towers.
Dragon
A huge, ancient reptile covered in scales.
Druid
A healing class. It mends the people and companions around it, and gives its own health to whoever needs it.
Dusk Specter
A dark, ragged creature with large wings.
Dusk Tree
A tree that damages anyone standing near it. The damage can kill.
Emerald
A green gem. Rarer than an Amethyst.
Essence of Wolf
Essence from a Dire Wolf.
Estates
Your list of places you can travel to from anywhere.
Fern Tea
A potion that heals you a little at a time.
Fire Bomb
Lobbed at a creature or an enemy flag, and hurts what is close. Each one is used up.
Flag
Claims the land around it.
Focus
A combat skill that keeps your attacks on the creature you picked when several are fighting you.
Food
A currency that creatures sometimes drop. You spend it to level up.
Forest Troll
A big, long-armed troll wearing whatever gear it has picked up.
Garrison Post
A city building where Axeman Golems and Archer Golems stand guard.
Gem
A stone set into a weapon or armor to upgrade it past its normal limit.
Gems
The stones you set into gear to upgrade it past its normal limit.
Giant Flea
A flea the size of a dog.
Giant Mouse
A huge, mangy mouse.
Gifted Food
Food the game gives you in a gift. It is spent before your own Food.
Gold
The main currency. Kills pay it.
Gold Treasure
The rarest buried treasure, and only seen with a lot of Cartography.
Great Fern Sap
Sap from a Great Fern Tree, used in most potions.
Great Fern Tree
A giant fern, and the only source of Great Fern Sap.
Guard Tower
A Flag upgraded into a tower that shoots nearby creatures and enemies.
Gyront
A large armored creature that lives in water.
Gyront Shell
The shell of a Gyront.
Halvar's Resin
Repairs a weapon or a piece of armor.
Honed
A metal for weapons and armor that weakens whoever it hits.
Honed Bar
A bar used to infuse gear with Honed.
Hot Apple Cider
A drink that boosts speed, attack and defense, and heals you over time.
Hunting Dog
The pet dog every player starts with.
Ice
A metal for weapons and armor that slows.
Ice Bar
A bar used to infuse gear with Ice.
Ice Feather
A feather from a Zagharu, needed for every Ice Bar.
Inspiration Tonic
A potion that gives you more experience from everything you do.
Iron
Ore from an Iron Cave. Most weapons and armor need it.
Iron Cave
A mine for Iron, guarded by Troodonts.
Jack-o-Lantern
A lit, carved pumpkin you set down as decoration.
Keldor's Rage
A combat potion. You deal more damage but have less armor.
Kingdom
A group of players with a ruler, holding land together.
Kingdom Archive
The kingdom building where the ruler buys Kingdom Perks. It belongs to the kingdom, not to whoever built it.
Kingdom Bricks
A kingdom's currency, earned by working on its land.
Kingdom Flag
A Flag you have given to your kingdom. It holds ground for the kingdom instead of for you.
Kingdom Perks
Bonuses a kingdom buys for its members at its Kingdom Archive.
Kingdom Tower
A Kingdom Flag built up into a tower that shoots the kingdom's enemies.
Kingdom Warehouse
A kingdom storage chest where members leave items for each other. It belongs to the kingdom, not to whoever built it.
Knight
A melee class built around the Sword and the Breastplate.
Lantern Case
The part of an Adventurer's Lantern that cannot be bought from a shop.
Larva
A big, pale grub.
Larva Meat
Meat from a Larva.
Leather
Animal hide.
Leather Armor
Light body armor favored by Rangers.
Leatherworking
A crafting skill for working Leather and Silk.
Legion
A melee class built around the Spear and the Shield.
Legion Token
The token a Legion earns by fighting. A Monk trades gear for them.
Library
A city building that sells Parchment to anyone.
Lichen
A rare plant used in Alchemy.
Log Cabin
A small home. You respawn at it when you die.
Longbow
A ranged weapon favored by Rangers.
Mayor
A city's leader, chosen each week by who earned the most City Coins.
Metallurgy
A crafting skill for making special metal bars, which are infused into weapons and armor.
Mining Gloves
Gloves that make mining faster.
Monk
A robed seller who trades class gear for class tokens. He is peaceful and can't be hurt.
Mourning Berry
A berry that heals you over time when you eat it.
Mourning Sprite
A tiny hooded creature with moth wings and glowing eyes.
Mourning Tree
A tree that heals anyone standing near it, and the source of Mourning Berry.
Net
Thrown at a creature or another player to hold them in place.
No Eyes Monster
A large, eyeless purple mass growing out of the ground.
Nosferatu
A winged, bat-like creature with claws and fangs.
Nosferatu's Curse
A combat potion. Your hits heal you, but it slowly drains your HP.
Obelisk
A Kingdom Flag built up to earn more Kingdom Bricks.
Oil Refinery
A city building that turns Crude Oil into Refined Oil.
Oil Well
A city derrick. Worker Golems working at it produce Crude Oil.
Oleander Bush
A flowering bush, and the only source of Oleander Flower.
Oleander Flower
A flower from an Oleander Bush.
Orc
A gray-green orc armed with a sword or a spear.
Orc Shaman
An orc in a feathered cloak, carrying a staff.
Orc Skeleton
The skeleton of an Orc, raised by an Orc Shaman.
Parchment
Paper sold at a Library, and nowhere else.
Pearl
A pearl brought up from a Pearl Cave.
Pearl Cave
A reef out on the water, and the only source of Pearls.
Pet Spider
A pet spider, one of the Spider Queen's young.
Phalanx Armor
A gold look for a Breastplate. It guards exactly as the Breastplate under it does.
Phalanx Helmet
A gold helm worn over your face. Your eyes show through its openings.
Phalanx Shield
A gold look for a Shield. It guards exactly as the Shield under it does.
Poison
A metal for weapons and armor that poisons.
Poison Bar
A bar used to infuse gear with Poison.
Pumpkin
A walking Jack-o-Lantern.
Pumpkin Head
A lit Jack-o-Lantern worn over your face.
Pumpkin Seeds
Seeds dropped by Pumpkins.
Pumpkin Shot
A Catapult look: your Catapults throw burning pumpkins instead of stones.
Ranger
A ranged class built around the Longbow and the Sword.
Refined Oil
Crude Oil refined at an Oil Refinery.
Research Lab
A city building where Worker Golems produce Research Points.
Research Points
Made by Worker Golems at your Research Lab, and spent on raising your limits.
Ricochet
A combat skill. Your arrows and bolts carry on into another creature behind your target.
Roc
A giant bird.
Roc Chapel
An addition to your Country Manor that lets you build Roc Shrines.
Roc Feather
Spent to travel: a Flag Visit, or Estates travel.
Roc Nest
A Roc's nest.
Roc Shrine
A Flag upgraded into a shrine you can travel to from anywhere.
Roc Shrine Ticket
Takes you to a particular Roc Shrine from anywhere.
Roc's Shadow
The mark a wounded Roc leaves on the ground when it flies away.
Rolly's Serum
A potion that raises your max HP.
Ruby
A red gem. Rarer than an Emerald.
Sapling
A Mourning Berry planted in the ground. It grows into a Mourning Tree.
Scarecrow
A merchant that sells Halloween items for Pumpkin Seeds.
Sewer Turtle
A huge snapping turtle.
Shade
A metal for weapons and armor that stops healing.
Shade Bar
A bar used to infuse gear with Shade.
Shield
Worn in the off hand. The Legion's whole defense is built around it.
Shield Charge
A combat skill. Rush a creature or another player behind your Shield and pin them in place.
Shovel
Digs up buried treasure.
Silk
Thread from Silk Worms and Spiders.
Silk Worm
A large grub with a hard, round shell.
Silver Treasure
A buried treasure worth more than bronze, and only seen with Cartography.
Skill Reset Scroll
Resets everything you have learned, with every Skill Point back, without paying Food for it.
Spartan Spear
A gold look for a Spear. It hits exactly as the Spear under it does.
Spear
A one-handed weapon favored by the Legion.
Spider
A big, fast spider.
Spider Egg
An egg that hatches into a Pet Spider.
Spider Queen
A huge spider with a cluster of green eyes.
Spider Whistle
Calls the Pet Spider it hatched with.
Spirit of Wolf
A potion that makes you move faster.
Staff
A one-handed quarterstaff. Only a Druid can use one.
Stag
A deer with a large set of antlers.
Starter Food
Food every new character starts with. It pays for leveling up and nothing else.
Stone
Rock from a Stone Cave. Most buildings need it.
Stone Cave
A mine for Stone, guarded by Troodonts.
Sulfur
A mineral from a Sulfur Deposit.
Sulfur Deposit
A mine for Sulfur, out on the water.
Sword
A one-handed weapon favored by Knights and Rangers.
Tactics
A combat skill. You hit creatures harder the longer you have stayed out of a fight.
Thistle
A common plant used in Alchemy and Metallurgy.
Throne
Who rules a kingdom, and how that changes. Throne actions are done standing at the Castle.
Tome of Oil
Cuts time off a golem being made in your Armory.
Topaz
An orange gem, and the most common one.
Trade Post
A market where players buy and sell with each other.
Troll Hut
A hut where Forest Trolls live.
Troodont
An upright, feathered reptile that fights with a spear.
Violet Heart
The heart of a No Eyes Monster.
War Camp
A camp your golems can travel to with you.
War Outpost
A kingdom base that can be built away from the kingdom's own ground. War Towers are built near it.
War Table
A kingdom upgrade inside the Castle that lets it build War Outposts and War Towers.
War Tower
A kingdom tower that can be built away from home, near a War Outpost or another War Tower.
Warrior
A melee class built around the Axe, with extra health.
Withered Skeleton
A weak, crumbling skeleton.
Wood
Timber from trees. Most buildings need it.
Wood Cutters Gloves
Gloves that make chopping trees faster.
Worker Golem
A golem made of oil that works buildings for you.
Workshop
A room in your Country Manor with a bench for infusing gear.
Zagharu
A giant ice bird, and one of the hardest creatures there is.